GENERATION 1
1999 – GAME BOY
Red and Blue hit Europe in 1999, winning over the west with their trademark blend of collectability, strategy, and exploration.
GENERATION 2
2001 – GAME BOY COLOR
Gold and Silver introduced breeding, berry cultivation, and a day/night cycle that influences Pokémon location and appearance probability.
GENERATION 3
2003 – GBA
Ruby and Sapphire made use of the GBA hardware to introduce double battles, weather effects, and a significant graphical upgrade.
GENERATION 4
2007 – DS
Diamond and Pearl allowed players to trade and battle online for the first time, while the DS touchscreen served as a natty simulated smartwatch.
GENERATION 5
2011 – DS
Black and White introduced cheerful animated attacks, a seasonal cycle, triple battles, rotation battles, and, er, Pokémon musicals.
GENERATION 6…